Tag Archives: Tiles

Civilization V

After fourteen hours or so with Civ V I’ve come away feeling a little disappointed and also a little stupid. Civ has always evaded me – I was too young to understand it when I played II, I didn’t like how it handled combat when I recently played IV, but going into V I thought it would finally click – and for a while I thought it had done, but in the end, well, I’m left with an overwhelming sense of apathy. The new look and feel won me over initially – it’s extremely polished and slick. Big buttons fill…

Indie Review: Fathom

It’s apparent that Fathom attempts to subvert a good deal of our assumptions and preconceptions about games in general, and specifically, 2d platformers like Cave Story. It asks questions. Questions like, “Hang on, who am I? Why am I shooting these harmless sprinkler things to get pointless blue machine parts? Why do I assume that this boss fight is winnable? Because I’m a protagonist? Do I now rely on the feeble tropes I’ve often smirked at, such as the vilification of flower pot sentry bots?”