Tag Archives: Three Aspects

The Game Narrative Triangle

I like it when sites talk to each other, and I just read a piece over at redkingsdream.com by Fraser Allison that’s made me want to spew some words on a bit of the subject. In The Game Narrative Triangle, Allison talks about the three aspects that actually make up a modern game. Emergent gameplay and Scripted gameplay (called Embedded in the original article but scripted works as a better term for me) are well documented, but Allison calls on a third aspect – Procedural. It’s basically good, independant AI, summarised in the original text with an example from GTA:…