This last week has seen an update or two to Supreme Commander 2′s AI, and bluntly, it’s fucking terrifying. I am scared of it. It’s skynet gone mental. Alpha and Omega. And if you think I’m being overly dramatic, let me put it into context. I’m a seasoned veteran of Sup Com 1, playing it more than I’ve ever played any strategy game. Dozens upon dozens of skirmishes honing build orders, economy management, logistics, strategy. A few of us fairly-regularly played grand matches against the hardest AI it could muster. It was hard. It would hit you with several of…
Tag Archives: Strategy Game
Solium Infernum
January 29, 2010 – 11:00 am
Hell is such an underused setting. It has the power to drive twisted imagery straight to the forefront of peoples mind, yet is malleable enough to be moulded into whatever a developer can conjure. Vic Davies of Cyptic Comet has tapped the potential by creating Solium Infernum – a Turn Based strategy game based on politicking, warring, devilish trickery, scheming, and ultimately being a dick to your so-called friends. Primarily a multiplayer game, Solium sees six players in a power battle for reign of hell. Lucifer has left the throne, leaving the remaining government – The Conclave – to decide…