Raise the flags, sound the horn and bring out the marching band: monthly episodic games are a success. Its been meandering around “eeeeeeeehhhhhh” for far too long; but all it took to bring it to the edge of brilliance was 4 hours of Monkey Island. Now, the leap has been taken and it’s a 9.0 double backflip somersault triple twist. For anyone who’s been asleep since 1990 (you weren’t even born yet – Age Ed), Monkey Island is the now long, long, looooong running tale of Guybrush Threepwood and his adventures in a fictional Caribbean filled with voodoo, pirates and…
Tag Archives: Ramps
TOMI 3 – Lair of the Leviathan Review
October 5, 2009 – 5:28 pm
By Ben Barrett
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Posted in Review
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Also tagged Brilliance, Chapter 3, Earwax, Gametime, Individuality, Inner Ear, Lair, Leap, Lowlight, Manatee, Marching Band, Mini Puzzle, Monkey Island, Somersault, Spinner, Sponge, Threepwood, Triple Twist, Voodoo
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Comments (2)
Osmos Review
September 17, 2009 – 10:00 am
I am utterly terrible at this game. There’s no getting past it, I just don’t have “what it takes”. A week ago I was calmly anticipating an atmospheric, if easy, little game with not too many complexities where my main complaints would be generic and everyone would go home with a nice 75-80%. You know, like the demo. In other words, playing Osmos was like getting knocked out by a sharp kick to the face from an eight year old. The premise is simple enough – you are a ball of organic matter, absorb smaller balls to get bigger. To…
By Ben Barrett
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Posted in Review
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Also tagged Ambiance, Attractor, Balls, Complexities, Curve, Fifteen Minutes, Game Modes, Globes, Impasse, Introductory Levels, Little Game, Momentum, Opposition, Organic Matter, Patience, Premise, Solar System, Spheres, Zombies
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Comments (1)