Tag Archives: Puzzle

Quantum Conundrum

More or less every review I’ve seen of Quantum Conundrum has had a disclaimer at the start, in which the reviewer promises to refer to Portal as little as possible. It’s easy to understand why this is – it’s Kim Swift’s first big project after Portal itself, and it seems only fair that it be judged on its own merits. And yet, when reviewing a first-person game in which the player solves a series of increasingly mind-bending puzzles, often involving the manipulation of cuboid objects onto circular buttons, while being alternately lauded and insulted by an omnipresent narrator who doesn’t always have the player’s best interests…

Gateways

When I finished playing Portal 2 last year I thought that portals had gone about as far as they could go as a concept. Once we were seeing things like gel I thought it was stretching it a bit and that it was maybe time to explore other avenues of cool things to have in puzzle games. Then Gateways came by and proved me so staggeringly wrong. The briefest synopsis I could give of Gateways is that it’s what would happen if Portal, Metroid and Braid were involved in some sordid love triangle. There’s a baby, but nobody’s quite sure…