X-Com: UFO Defence, or UFO Unknown, is often held up as one of the real ‘classics’ of PC gaming. Released in 1994 it is generally thought to be the archetypal top down, small scale turn based strategy gaming. As those who listened to the last podcast are no doubt aware I, like most of Gaming Daily, never played it at the time (after all I was only eight when it was first released). I’ve made a couple of attempts since, enough to get to grips with it, but never really getting that far. This time I’m in it to win…
Tag Archives: No Doubt
X-Com Diary – Initial Setup
August 12, 2010 – 8:04 pm
By Tom Hatfield
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Posted in Game Reports, PC Gaming Nonsense, Starting X-Com
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Also tagged Attempts, Bugs, Diary, game, Helpful Links, Initial Setup, Intimidation Factor, Neat Features, Nineties, Old Hands, pc gaming, Podcasts, Strategy Gaming, Tips And Tricks, Ufo Defence, x-com
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Wolfire Interview
June 14, 2010 – 11:00 am
Wolfire games is an indie development studio behind the much anticipated Overgrowth – sequel to Lugaru. They put together the recent Humble Indie Bundle that you no doubt heard about, and also run a very open shop with an outspoken blog about all things game development. I thought it about time to pester them with some questions. INTERVIEW GO! You say that you started out in 2003 doing open-source games for competitions – what were they like, and were there hints of Lugaru/Overgrowth in them? Most importantly, did you win anything? Wolfire’s lead programmer, David Rosen, actually got his start…
By Craig Lager
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Posted in Interviews
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Also tagged 3d Engines, Adventure War, Animal Characters, Barbarians, Black Shades, Combat Game, Crytek, David Rosen, Development Talents, Disney Film, Game Development, Generalizations, Gunshot, Hypercard, Iphone, Knack, Open Source Games, Preconceived Notion, S Games, Second Grade, Space Marines, Uncanny Valley, War Games
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Comments (1)