The recently released Machinarium is utterly beautiful and quite unique. We thought we’d catch up with Jakub from Amanita Design to tell us about it. He apologises for his ‘weird English’ but I say this ‘you have nothing to apologise for, you made Machinarium.’ Who is Amanita Design and where did it come from? I established Amanita Design studio in 2003 after I finished art school, my diploma work was my first flash game Samorost 1. Later joined me my former schoolmate animator Valav Blin and together with musician Tomas “Floex” Dvorak and sound maker Tomas “Pif” Dvorak we created…
Tag Archives: Monkey Island
Amanita Design Interview
October 23, 2009 – 10:43 am
By Craig Lager
|
Posted in Interviews
|
Also tagged Adventure Game, Blin, Books And Films, Current Games, David Oliva, Definite Style, Diploma Work, Distinctive Art, Gobliins, Industrial Buildings, Karel Zeman, Lachman, Neverhood, Previous Games, Ray Bradbury, Schoolmate, Science Fiction Books, Stanislav Lem, Stanley Kubrick
|
Comments (2)
TOMI 3 – Lair of the Leviathan Review
October 5, 2009 – 5:28 pm
Raise the flags, sound the horn and bring out the marching band: monthly episodic games are a success. Its been meandering around “eeeeeeeehhhhhh” for far too long; but all it took to bring it to the edge of brilliance was 4 hours of Monkey Island. Now, the leap has been taken and it’s a 9.0 double backflip somersault triple twist. For anyone who’s been asleep since 1990 (you weren’t even born yet – Age Ed), Monkey Island is the now long, long, looooong running tale of Guybrush Threepwood and his adventures in a fictional Caribbean filled with voodoo, pirates and…
By Ben Barrett
|
Posted in Review
|
Also tagged Brilliance, Chapter 3, Earwax, Gametime, Individuality, Inner Ear, Lair, Leap, Lowlight, Manatee, Marching Band, Mini Puzzle, Ramps, Somersault, Spinner, Sponge, Threepwood, Triple Twist, Voodoo
|
Comments (2)