Bob Came in Pieces is the latest physics puzzler by Swedish indie developer Ludosity Interactive. You control an extensible spaceship that can conveniently attach and detach parts almost on the fly. Bob just crashed on a planet on the way to work and, shock, all your parts are now scattered everywhere. How will Bob get back to work?! Winter Wonderland! Wait…whose footprints are those? And where’s everyone else? The levels that Bob progress through are beautifully lush, reminiscent of a surreal cartoon – almost real, but blocky and vibrant. Things look pretty polished, both animation wise and environment wise though…
Tag Archives: Momentum
Bob Came In Pieces
April 16, 2010 – 11:00 am
By Jay Kim
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Posted in Review
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Also tagged Acceleration, Apples, Assortment, Awesomeness, Beams, Blamo, Collisions, Control Scheme, Downer, Elegant Solutions, Extensible, Footprints, Grand Scheme Of Things, Gravity, Honorable Mention, Little Ship, Mechanisms, Overwhelming Number, Pow, Pun, Puzzler, Puzzles, Reflection, Scheme Of Things, Shapes, Ship Building, Sound Effects, Spaceship, Surrealism, Vibrant Things, Vines, Winter Wonderland
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Comments (1)
Osmos Review
September 17, 2009 – 10:00 am
I am utterly terrible at this game. There’s no getting past it, I just don’t have “what it takes”. A week ago I was calmly anticipating an atmospheric, if easy, little game with not too many complexities where my main complaints would be generic and everyone would go home with a nice 75-80%. You know, like the demo. In other words, playing Osmos was like getting knocked out by a sharp kick to the face from an eight year old. The premise is simple enough – you are a ball of organic matter, absorb smaller balls to get bigger. To…
By Ben Barrett
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Posted in Review
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Also tagged Ambiance, Attractor, Balls, Complexities, Curve, Fifteen Minutes, Game Modes, Globes, Impasse, Introductory Levels, Little Game, Opposition, Organic Matter, Patience, Premise, Ramps, Solar System, Spheres, Zombies
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Comments (1)