Tag Archives: Loot

Space Funeral

RPG Maker 2003. Load of rubbish, right?* It makes me think of endless JRPG clones: unsubtle homages to games that were already dull. Identikit fantasies where the farmboy protagonist leaves home on an epic quest to save the land, pick up purple-haired chicks with thyroidal eyes, and loot everything he can get his pixellated hands on. Space Funeral is no different to these games in some respects. You play as Philip, a man who leaves home on a linear mission to right the wrongs of his world. You fight monsters in turn based battles, gain experience, and collect loot. Sounds…

X-Com Diary – Arms Dealing for Fun and Profit

As you may recall from last time, we had just finished our first engagement with the aliens and defeated them without losing a man, pretty good going I think. This week I’m going to talk to you about loot, research and manufacturing for profit. Don’t worry though, we’ll also be taking on another battle. First off, loot: Every time you win an engagement on the battlescape, your operatives loot the area for resources, weapons, alien technology, basically anything they can get their hands on. Most of this can be researched or sold, to varying degrees of usefulness.  Here’s a quick…