Tag Archives: Game Games

Killing animals

…and in the game! ho ho! Ahem. Not very long ago a small discussion broke out on twitter between me and our old contributor-turned-journalistic-superstar Jaz McDougall. It surfaced when someone pointed out a fan-made page for a proposed tenth TF2 class – The Guard Dog. Jaz reeled at the idea; he didn’t like the prospect of killing a dog, even if it was armed to the teeth. In fact, he continued, he doesn’t like killing any animals at all in games. This seemed absurd to me – “But you kill people!” I said “Why won’t you kill animals? What if…

Heads Up

The humble HUD or Heads Up Display is often – quite literally – an overlooked part of many games. But development teams spend plenty of money and resources in making sure it’s just right. Whether it’s removing the health indicator altogether or having a simple collection of information on the screen HUD designs are almost as unique as the games themselves. If you stop and really take a look, you can tell that most HUD designs are made from very clear, concious design decisions. They have their advantages and their disadvantages, and it’s pretty hard to tell if a game…