Tag Archives: Contender

Runic Games and Torchlight Interview

When Tom reviewed Torchlight he was very impressed. Actually, I think anyone who reviewed Torchlight was very impressed. It’s done tremendously well after all and to find out some more about it, we asked Wonder Russell at Runic Games some questions. Firstly, Torchlight seems to be doing really well. Congratulations! Given that the game was only announced at PAX, and there hasn’t been a huge amount of hype in the run up to release, why do you think it’s appealed to so many people? Thanks! We think it appeals to people for the same reason it appeals to us. It…

Closure

Puzzle platformers have come a long way. Long progressed from the mere idea of just jumping they now screw with the fundamentals of physics; time and space. Closure – a contender in this years IGF – messes around with light in a way that completely obliterates my conception of space. That is to say it’s hard. The basic premise is that what you can see exists, what you can’t doesn’t. And this is in a literal sense, none of this philosophical nonsense and questions of perception here. Can’t see the floor? You fall through it. Can’t see a wall? You…