Here marks the beginning of my latest attempt to take over the world. Empire: Total War has drawn much critical acclaim, but has had a rough ride of things this year. A few glaring AI bugs have tarnished an otherwise masterful strategy experience. Now though, Christmas eve 2009, things are pretty polished, and it’s time to make some strong coffee, take control of the British and turn the whole map red. Empire is a daunting game. You are required to micromanage your civilisation across three theatres. Europe, America and India. From the MPs who make up government to the level…
Tag Archives: Civilisation
Empire: Total War Diary – Part 1
December 24, 2009 – 5:24 pm
By Tom Senior
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Posted in Toms Total War
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Also tagged British Isles, Christmas Eve, Critical Acclaim, Economic Stability, Empire Total War, First Move, Ivory Coast, Micromanage, Piracy On The High Seas, Population Growth, Rate Ships, Rough Ride, Ships Of The Line, Strategy Experience, Townships, Trade Interests, Trade Routes, War Diary, World Empire
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Comments (3)
Football Manager 2010
December 1, 2009 – 7:27 pm
Me reviewing Football Manager is a bit like an addict reviewing crack, while I may find it fantastically moreish, others wonder why on earth I thought it was a good idea to try it in the first place. Like most addictions, the first step is admitting you have a problem, I’ve had this particular one since the release of Championship Manager 4 first introduced the 2d (now 3d) match engine. A revolutionary step for the series which had previously (don’t laugh) relied on players watching the commentary text, with no visual representation of the field. FM 2010 represents another massive…
By Tom Hatfield
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Posted in Review
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Also tagged Accessibility, Addict, Championship Manager 4, Crack, Dugout, Earth, Encouragement, Football Manager, Football Team, Fundementals, games, Laugh, Leap, Number Crunching, Participation, Puzzles, Revolutionary Step, Slider, Sliders, Strategy Game, Tactic, Tin, User Friendliness, Visual Representation
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