Author Archives: Steve Fulton

The Train Giant

I am a terrible business manager. I know a few things – time equals money, and money is green –…

Naval War: Arctic Circle Preview

Strategy games take a lot of their style from comic-book violence and flashy, Hollywood-trademarked explosions to immerse you in whatever…

Preview: The Train Giant

I was confused. The south side of the little city I was systematically turning into my own corporate playground was…

Evochron: Mercenary

Evochron: Mercenary is the most recent offering from the one-man-army that is Starwraith, and charges itself (as all Evochron games…

Steel Armor: Blaze of War

Covering the military operations that took place in the Middle-East during the late ’70s and ’80s, and then trundling into…

Games of 2011 – Steve

I get the strange feeling 2011 will forever be known as the year the Indie game went mainstream – a plethora…

Eve Online: Exploration

Steve goes Wormholing.

Stronghold 3

Soon into the military campaign the penny dropped. An hour into the mission, and I had built up a fairly…

The Binding Of Isaac

Cute, whimsical and twee. Three words that you could never attribute to The Binding of Isaac without overlooking some rather…

Dead Island

I’m not one for going on holiday. It’s not the sand, or the heat, or even the cheap hotels someone…

Bastion

Initially, I was disappointed. I was expecting a subtle take on the western action-RPG: hack-and-slash combat, a few levelling stats…

The option of no choices

Steven Fulton doesn’t want to choose, he just wants more bullets.

Jamestown: Legend of the Lost Colony

“Bullet-Hell” named, presumably, because being fired at with a screen-breaking, brain-shredding number of insta-kill bullets, which dodging induces finger cramp,…

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