Author Archives: Jaz McDougall

Indie Review: Use Boxmen

Greg Sergeant spent three weeks on a game he’d interestingly titled “Use Friends”. He changed it to “Use Boxmen”, which…

Indie Review: Pilgrimage

Pilgrimage, by Tyler Glail and Michael Swain, has got quite a cheek. Tyler’s faith in art games was sparked by…

Indie Review: Chaser

Chaser is an art game, developed in under 12 hours by Connor Carpenter (shadestorm). Channelling Braid, there is no title…

Indie Review: The Mirror Lied

The Mirror Lied was made with RPG Maker, which is a lovely tool for churning out generic JRPGs. The Mirror…

Indie Review: SY!NSO! 2: SH

Many people missed the original “Squid Yes! Not So Octopus!”, made by Robert Fearon (who, despite having a last name…

Indie Review: Fathom

It’s apparent that Fathom attempts to subvert a good deal of our assumptions and preconceptions about games in general, and specifically, 2d platformers like Cave Story. It asks questions. Questions like, “Hang on, who am I? Why am I shooting these harmless sprinkler things to get pointless blue machine parts? Why do I assume that this boss fight is winnable? Because I’m a protagonist? Do I now rely on the feeble tropes I’ve often smirked at, such as the vilification of flower pot sentry bots?”

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