Author Archives: Jaz McDougall

Indie Review: Use Boxmen

Greg Sergeant spent three weeks on a game he’d interestingly titled “Use Friends”. He changed it to “Use Boxmen”, which doesn’t quite have the same ring, but the mechanic is the same. It’s a platform puzzler; there are thirteen stages that get harder and harder, and the movement of your blue box man is really smooth and satisfying as you steer him towards the shiny box at the end of each level. The atmosphere is great – smiles and frowns adorn the level geometry, and economic decorations like trees and tufts of grass spruce up the levels slightly, while quirky…

Indie Review: Pilgrimage

Pilgrimage, by Tyler Glail and Michael Swain, has got quite a cheek. Tyler’s faith in art games was sparked by Braid, and yet it’s the one game you can scent the most from this “art game parody”, a playful attack aimed presumably at less successful titles. Interestingly, perhaps unavoidably, it has its own point to make about the games industry. Humour is crucial to parody, and Pilgrimage offers plenty. The burning eyes of the title, the anger, the butterflies – Swain did a great job with the style, and Tyler’s “artist message” – a wall of impenetrably obtuse text that…