Simulated agriculture, eh? Farming historically, eh? This’ll be a cinch. Not only am I from the West Country, immediately making me an expert on matters related to farming, but this little ditty is the latest from UIG Entertainment, lifetime sim vets responsible for Blaster Simulator, Bungee Jumping Simulator and Mining & Tunneling Simulator – all of which are brilliant, probably.

I am immediately stuffed. There’s no given indication of what to do first or how to do it; you’re dropped in a farm and that’s that. Strolling up to the first thing I see – a well – with the FOV of a roll of toilet paper, I click furiously to lower the accompanying bucket. Nothing happens. Clearly not using the correct input, I hit up my essential farming guide: the Controls menu. Nothing on interaction. The bucket remains still, mockingly.

Giving up, I wander over to a nearby tractor, which I’m reliably informed is a perfect replica of the classic Massey Ferguson TE20. I hover around the Fergie for a while, trying to mount it. LMB, RMG, E, F and Spacebar do nothing. In mild desperation I mash W until I’m actually stood atop the pilot’s seat, then carefully and methodically press every button on the keyboard. Still nothing. Am I without arms? Is the tragic loss of both limbs in a freak grain mill accident simulated as well?
Fondly contemplating the gift of touch, I leave the stupid tractor and wander around the farm. It’s small, but pretty comprehensive; chickens, sheep, cows, a dog. In an unoccupied run there’s what looks like a floating radial menu featuring several different animal icons. Maybe this is some kind of kettling device, a subjugation pen that pressures the animals into giving up their precious produce by depriving them of basic comforts? I don’t need arms to herd chickens, so get to work chasing them into the pen.

Being a former chicken owner myself, I can attest that this game perfectly captures the tedium of attempting to coerce a hyperactive bird to run fifty yards in a single direction into an enclosed space which, judging by their refusal to cooperate, they perceive to cover a trapdoor leading to a pit of hungry foxes. The poorly-rendered birds make haste, impotently flappinging clipped wings, in such a way that accurate herding requires lining them up with the run’s gate like a feathery snooker ball, scattering all but the specific one you’ve lined up. No eggs are worth this degree of insubordination, so I abandon that too and head off into the orchards.
A small chapel-looking building is nestling enticingly in the hills, so I head off in that direction. This could be good – an ‘Oooh, what’s over there?’ approach to exploration vaguely reminiscent of a Bethesda RPG. Comparisons to Skyrim end fifteen seconds later; when I reach the chapel, there’s no way to go inside, pray for a good harvest or interact with it in any meaningful way. It might as well be a tree, not that there’s any shortage of those. The density of woodland is actually quite impressive in places, to the extent that I eventually become lost in them. Not entranced or enamoured, literally lost. In a farming sim.

This is pathetic. I’m pathetic.
After a while my less-idiotic housemate enters, and quickly determines how to ride the TE20 – there’s a small button on the steering wheel that must be pressed, going against conventional wisdom that vehicles are started by slapping your hands all over it until you’re teleported into the seat. It’s moderately fun to drive, despite using flip-inducing physics that would be considered too unrealistic for a cartoon kart racer. It’s also devoid of a plough or harrow, lest I do something that vaguely resembles farming, so instead I use the tractor to drag around a log that fell from the sky.

This might be something left over from the dev build, because there’s no readily apparent reason for it to exist, but regardless: pressing the I key will spawn a log in midair and drop at at your feet. Of course, as a newly-appointed Arch-Mage of Logmancy, I summon as many logs from the ether as possible, but after five or so the framerate starts coughing up blood. Logs do, however, have a possible use: they crush the grass beneath them. By attaching one to the tractor, I can create a makeshift harrow and clear some ground for farmland. Brilliant.

Wait, no…

What.

…help.
Surprisingly unsuited for repeatedly pulling off doughnuts with most of a tree chained to the back end, the Fergie topples in a wildly underwhelming barrel roll before coming to a stop on her side. My character, finally revealed to possess not just one but two arms, remained stoic in the face of gravity and a neck-breaking crash. Surely I at least got some ripe, fertile farmland out of this operation?

I spawn logs until the game crashes. Life’s too short.



Good Day Mr.Archer
Thanks for the funny Review. But i believe you missed Patch3 who was uploaded at June 8. All your Pics contains bugs that was fixed with it.
I am sorry to say but your Review is not correct at all, if you make it at June 11.
Best Regards
Mimithe
Can I just point out to you (and the others below)how reviewing actually works?
We get sent review code.
The code is designated to a reviewer.
The reviewer installs, patches, and plays a game.
The reviewer reviews the game then submits the review to editorial.
Editorial check the review, sub-edit it, then schedule the review for publication.
So, obviously, this process takes time in which patches can be released and things fixed. We can only review what we are sent, and – at one point – this was what was available to buy.
As silly somebody must be who cannot read the manual. I have used my mind and could also play.The Game functioned perfectly and none of the mistakes which you have described it seems. You don’t have the patch 1.0.0.3. I think that many who write such reports, are bribed. I find bad that it is also pressed . This garbage which you have written belongs in a bucket and not in the public. Disgrace about you. It is a Game that really makes fun and smashes a new direction which is really great. I can only say that it is great and must be simply bought
its a shame, when someone make a review this one must be up to date.
also this review id absolutly incorrect. the game has much new stuff in agrar simulating woh no one has done before.
a real disapointing review.
… I don’t know what review you lot read, but I am in so much pain right now from laughing.
Best. Review. Ever. :D
I might actually buy this.
James, like many new games that try something totally new that has never been done before, there will be minor issues at first, its like re cutting a diamond that has a flaw and these chaps have created a gem. Now that 1.0.0.3 patch is out, all the issues you had listed are no more, I have never seen such a good support team in any game and hand on my heart out of 400 games I have installed this is simply the best game/support/value. You cannot even compere it with anything else, there is nothing like it. It would be a shame if you did not try the latest patch, you are missing so much and over the next few weeks so much more is being added to the game and believe it or not its FREE, none of this same day release DLC rubbish that seems to be the fad at the moment. I would write more but I need to feed the cows, sell some pigs and plow a new field.
HellsBorg
I’ve got myself a copy, it patched itself with an auto-updater…and I really don’t have a clue what to do! The manual I found was in German, so that was no help. The controls…are non-existent. Thanks to this review I might actually figure out how to get into the tractor, but I don’t expect miracles. Oooer.
the game isnt pixelated but there are sorta like lines where there needs to be curves…
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