Ubisoft

By: Craig Lager

Published: May 24, 2010 Posted in: PC Gaming Nonsense

It’s been a while now since Ubisoft started releasing games with their most sinful of DRM systems, and since they have done, we/I have refused to talk about them. It’s probably about time that changed, but before we start posting about their games, I wanted to explain the reasons why we’re having a turn around.

Ubi - Ubi Logo

First, lets go back over the history very briefly, just to provide some context. On the 17th February Tom Francis penned his experience with Assassins Creed 2, documenting that it needed a constant internet connection. On the connection breaking the player is effectively kicked out of the game. Uproar. And rightly so, DRM has never been this intrusive, draconian, or damaging to the paying customers user experience before.

In early March rumours started to circulate that Ubis DRM had been cracked. These rumours were soon squashed by Ubisoft, but wether it was true or not I honestly don’t know. What was obvious though was that Ubisofts DRM had actually worked to an extent, there was no solid evidence of a crack, and zero-day piracy had been circumvented. Well done Ubisoft. Everyone without exception is still pissed though.

Later in March customers get extremely pissed. Ubisoft were asked numerous times ‘what if your servers go down’ and they brushed off the question. Of course, with bitter irony, their servers went down. They offered out some free games as compensation, but the damage was done. Uproar.

In late April the system is actually, finally, cracked properly. What does this mean? Nothing as far as Ubisoft is concerned. In business terms it took two long months for their system to be broken, and while there are no sales figures, I can only imagine that the ratio of people not buying because of the DRM is outweighed by the people who have bought it because they couldn’t pirate it. Us gamers are impatient, after all.

Don’t get me wrong here. I’m outright speculating, and am more than happy and ready to be proven wrong, but I would say you can call this horribe, horrible DRM a financial success. They stopped piracy at the time that it’s most rife and damaging. That’s not something I particularly care about though. Financial success shouldn’t be the ‘be all and end all’. Games are entertainment, fun things, they shouldn’t be dragged through the dirt by fusty business types.

This DRM system isn’t going away. It worked. It pissed people off, but it worked. The really, really crap thing is that Ubisoft actually make some quite nice games, too. Splinter Cell, Assassins creed, Silent Hunter. These are franchises people like. They are fun games, dragged down by the publisher with ill-informed decisions on the actual effects of game piracy. It’s hard to ignore that.

Now, our position on it. Boycotting in the early days seemed a wise thing to do. Surely there would be a mass uprising from PC Gaming bodies such as ourselves turning their back on Ubi as a statement. Treat PC Gamers like crap and we will no longer count you as a publisher of PC Games. It never happened. Ubis stuff was reported on, comments pages flooded. Fair enough. And on reflection, it’s the professional thing to do. I made a consumer decision in the heat of the moment, not a journalistic one, much less an Editors one.

Everyone that writes on here is effectively a games journalist. Sure, some of us do more than others, some are semi-professional, some just do it for the fun of it. But it still stands. It’s impossible for us to just ‘never talk about ubisoft games again’. They are, like it or not, part of gaming culture. You can’t discuss stealth games without talking about Splinter Cell for example.

These games exist, it’s unfortunate that the system exists with them. The best thing, I think, we can do is focus on the games themselves. We won’t ignore the DRM, that’s for sure (especially in reviews), but we will celebrate what those Game Designers achieved before their publisher got their grubby fucking mitts on it. I salute anyone still standing up to Ubisoft and not consuming their games, I honestly respect that; for us though, it’s not the right decision.

Craig Lager
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