Ubisoft. DRM. The Endgame.

By: Tom Hatfield

Published: February 17, 2010 Posted in: PC Gaming Nonsense
Ubi - Ubi Logo

Today’s article, I’m afraid, is a little different. I had hoped to be bringing you a new Mass Effect post, but something got in the way. Just minutes ago I looked at my twitter feed and came across this PC Gamer piece, breaking the news about Ubisoft’s new DRM. That effort will have to be postponed, this isn’t the kind of piece I usually write, and I’m going to have to put my pretty screenshots away for a second, but this is the most important thing happening in PC Gaming right now, and we’d be remiss if we didn’t cover it.

For those of you that didn’t read the article, here, in plainest possible terms, is the situation. A little while ago Ubisoft announced that all their new games would use an online link up system, describing something similar to Steam when asked for details. A lot of people started to get alarmed at the time, but I personally advocated caution, after all, we all put up with Steam (a system which often gets off rather easily in the DRM rant wars) and while there was no guarantee that this system would be as good, it was also entirely possible it might be fine. Well, people got their hands on the review code for Assassin’s Creed 2 recently, and it seems that the doomsayers were not only right, they didn’t know the half of it.

The bald facts are these. If you attempt to launch an Ubisoft game without an internet connection, you will get an error message and the game will not start. If your internet disconnects (or their servers go down) while you are playing an Ubisoft game you will get an error message and be forced back to the menu screen, your progress will not be saved.

I’ve never been put off from buying a game because of DRM, I thought the furore over activation limits was a little overdone, I always figured that by the time I needed to install it on a new PC I’d be able to crack it or something. I don’t like Games For Windows Live one bit, it’s fiddly, it’s poorly made and it breaks often, but I’ve never not bought a game because of it, but this is too far.

My internet connection is largely pretty good, I could probably complete even a big game like Assassin’s Creed without much trouble, assuming Ubisoft’s servers are up to the task and the software doesn’t malfunction (which GFWL has shown me is not the safest of assumptions) nevertheless I simply cannot bring myself to go through with this. There has been a lot of talk during previous DRM controversies about not owning the game you paid for, I never felt like this was the case, I just felt that it might have a few kinks I’d inevitably have to fix over the years, this however, has made the game feel like it is no longer mine.

I don’t morally agree with Piracy, but nor can I ignore the fact that for those who do not have this problem, piracy offers a far better service than retail in this case. While previously it may have made the game less annoying, now it makes it playable for some who could not play it at all before.

I’m no good at outraged ranting, I’ll leave that the comments, but this scheme cannot be sustainable, whilst previous DRM outrage was confined to the gaming community, this is something that will clearly render a fair section of casual gamers unable to play the games they purchase. The line has been crossed, and if it does not stop here, then who knows how much further they can go?

Editors Note:

In light of this, Gaming Daily is regretfully joining the inevitable boycott on Ubisoft products, as outlined in the below comments. Pc gaming should be treated with far more respect than what Ubisoft is now giving it.

Tom Hatfield
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