I was going to call this ‘My favourite guns in games’ but I’ll be honest, my opinion is astonishingly changeable on this subject, it’s entirely possible I’ll have a totally different list tomorrow, but anyway, right now these are some of my favourite guns in games:
Badaboom Award for Exploding Hilarity – M920 Cain – Mass Effect 2

For when you absolutely, positively have to kill everything in the immediate vicinity, accept no substitute for the M920 Cain.
Mass Effect’s famously detailed codex has an entry for the Cain, in which it states that it is “not technically a nuke”. The very fact that they felt the need to point this out says nearly everything there is to say about this gun. “Technically not a nuke” though it may be, after four seconds of charging this gun will fire a round which explodes into a horrific mushroom cloud that destroys absolutely everything in the radius. After which the firer may or may not comment “I am become death, destroyer of worlds”.
If you scavenge every last ammo upgrade in the galaxy, you can fire the Cain exactly twice in a mission, those two shots, incidentally, will take down the final boss instantly. Truly, this is the biggest of the BFGs.
Bullet Hell Award for Exceptional Dakka – Minigun – Team Fortress 2

The Heavy was the first class I played in Team Fortress 2, he seemed simple, he seemed to make sense, and I was really rather handy with him. Before I could even get a double figure score with another class I was capable of dominating games as a Heavy, of providing an immovable defensive object that dealt death with a whirring cloud of metal.
Playing a Heavy isn’t about twitch aiming, it’s about knowing the terrain, exploiting choke points and thinking several moves ahead, yet it’s not entirely tactical either. Some might argue that the rocket launcher, sticky bomb launcher or sniper rifle is the most deadly weapon in TF2, these people are wrong. While each of these weapons is fearsome in it’s own right, if a Heavy gets the drop on you, and you hear his minigun whirring to a start behind you, you won’t even have time to turn around before he cuts you, and anyone standing next to you into ribbons.
Go on a long enough killing streak with a minigun and the Heavy, oh he of comic relief and dopey comments, forgoes humour and simply lets out a primal roar of sheer fury. As the death toll mounts it gets louder and louder and louder, until you realise that the reason it sounds so loud is that it isn’t just the Heavy screaming, it’s you too, as the blood pounds in your ears and it feels like you can do no wrong, dropping men left right and centre in cavalcade of bullets you realise that there is simply no more Dakka than this.
Silent But Deadly Award for Undetectable Death Dealing – Vintar BC – S.T.A.L.K.E.R. Series

When I got my first Vintar in S.T.A.L.K.E.R: Shadow over Chenobryl, I used to it take out four men sitting around a campire before the last man even realised the first was dead. I sold all my other guns at that point, I didn’t need them any more.
The Vintar is a fully automatic, silenced sniper rifle. It is phenomenally accurate, incredibly damaging and, most importantly, totally and completely silent. It’s (minor) drawbacks are is it’s low clip size and it’s slow bullet speed, which results in the rounds arcing slightly over a distance. Once you get used to this however you become the proud owner of hands down the best gun in the game. Indoors it is fearsome, outdoors it’s practically game breaking, capable of taking out enemy patrols from miles away without making a sound.
Recently I started Call of Prypriat, and when I did I made a promise to myself, whatever the main quest really is I have my own objective. Get me a Vintar.
Applied Pyromania Award for Sheer Burnination – Flamethrower – Far Cry 2

Whatever you think of Far Cry 2, and I think it certainly has it’s share of problems, you have to say that it features, hands down, the best fire in any game ever. If you haven’t played Far Cry 2, I urge you to do so right away, it’s okay, I’ll wait. Buy the game, do missions for the gun dealer long enough to get the flamethrower, fire it, and come back to me.
I know, brilliant isn’t it?
Fire in Far Cry 2 propagates and moves naturally across the dry African bush. A quick squirt of the flamethrower can spread and light a patch of grass, which sets a tree alight, which lights a bush which catches a cache of ammunition, which suddenly explodes, firing bullets everywhere. In the right circumstances an entire base can be destroyed with the right application of flame in the right spot, with the player cackling with glee the whole time.
Beware though, fire has no loyalty, if the wind changes the Flamethrower can turn on you, trapping you in a wall of fire. Somehow, this only makes it more fun.




You get points for the Firefly reference. I instantly agree with you.
Neato. Very much so. I gotta pick up FC2 and STALKER. I don’t know why I passed on FC2 when it was on sale. Guess I can wait (or not, since Ubisoft is suck).
Spelling errors ahoy, by the way.
The Minigun is awesome, for sure, as the one weapon I’ve used. The Heavy is one of my 3 mains.
The Gauss gun in Fallout 2 – unbelievably powerful, awesome concept, and it had a great sound effect.
SML3 Plasma Rifle in Oni – the projectiles speed up as they fly. Very satisfying to use.
Any of the bolt-action rifles in Hidden & Dangerous 2.
Haven’t used any of the guns in the article except for the ME2 one. Shows how out of touch I am!
Oooh, the railspike shooting gun in FO3, holy cow batman, that weapon is so tangible feeling. That sound effect is godly. It really gives it impact. It certainly helps that it fires a giant spike and pins enemies.
The sniper rifle from UT3 had the best sound of any gun. So satisfying to pop someone’s head off!
And nothing beats the original Flak Cannon, Flak monkey is me ;D
I loved the Flak Cannon. It was like a blunderbuss full of death.
No “greatest weapons” round-up is complete without the impossibly over-the-top Genocide Gun:
http://www.youtube.com/watch?v=AlgyJLB4g8c
Not to mention using the Stellar Converter to crack planets in half in Master of Orion.
Yeah man you got point on Vintar or VSS in STALKER .Any way it’s not well set! Its scope in the game doesn’t count 4 Air resistance (decreased bullet speed) so you can’t count very much on the scope’s reticle! You could edit that Weapons.ltx file in gamedata/config/weapons to set Air_resistance to 0 ,then you would get very nice results with that Vintar .Ah you can also tweak gravity & the bullet_speed 2 get deadly accurate shots with it!