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	<title>Comments on: Mirrors Edge</title>
	<atom:link href="http://www.gamingdaily.co.uk/2009/mirrors-edge/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamingdaily.co.uk/2009/mirrors-edge/</link>
	<description>a pc gaming blog</description>
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		<title>By: Ryan</title>
		<link>http://www.gamingdaily.co.uk/2009/mirrors-edge/comment-page-1/#comment-20475</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Sun, 06 Sep 2009 21:09:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingdaily.co.uk/?p=1837#comment-20475</guid>
		<description>Very well written review :) I&#039;m glad you focused somewhat on the beauty of the game, as that is that main thing I love about this game. The whole world and setting just looks absolutely jaw-dropping, and watching the backdrops whizz past you as you sprint from gunfire is truly exhilarating for me

Gotta say, I didn&#039;t find the combat to be completely awful! The martial-arts style moves were rather fresh compared to what you usually find in FPS games, although the disarming technique left alot to be desired for me as it was somewhat unresponsive for me

And although the plot wasn&#039;t great at all, I actually found myself caring about Faith as I went on through the game! However, I think this is because of the type of situations the player controlled her in, and how I found myself scrambling through the levels, trying to save her skin. Its somewhat unique for me to develop a bond with a character, especially since the plot was rather weak! Instead, I bonded through the fact that I felt involved in the game, and thats down to the tremendous set-pieces the game lays out for you! Whenever you had to run, I found my grip tighten on the controller, and my mouth beginning to mouth the words &#039;come on!...&#039;

Great game in my mind, bring on number 2 :D</description>
		<content:encoded><![CDATA[<p>Very well written review :) I&#8217;m glad you focused somewhat on the beauty of the game, as that is that main thing I love about this game. The whole world and setting just looks absolutely jaw-dropping, and watching the backdrops whizz past you as you sprint from gunfire is truly exhilarating for me</p>
<p>Gotta say, I didn&#8217;t find the combat to be completely awful! The martial-arts style moves were rather fresh compared to what you usually find in FPS games, although the disarming technique left alot to be desired for me as it was somewhat unresponsive for me</p>
<p>And although the plot wasn&#8217;t great at all, I actually found myself caring about Faith as I went on through the game! However, I think this is because of the type of situations the player controlled her in, and how I found myself scrambling through the levels, trying to save her skin. Its somewhat unique for me to develop a bond with a character, especially since the plot was rather weak! Instead, I bonded through the fact that I felt involved in the game, and thats down to the tremendous set-pieces the game lays out for you! Whenever you had to run, I found my grip tighten on the controller, and my mouth beginning to mouth the words &#8216;come on!&#8230;&#8217;</p>
<p>Great game in my mind, bring on number 2 :D</p>
<p> <img style="padding: 0px; border: none; cursor: pointer;" id="up-20475" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('20475', 'add', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_');" title="Thumb up" />&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" id="down-20475" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('20475', 'subtract', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_')" title="Thumb down" /> <span id="karma-20475-total" >0</span></p>]]></content:encoded>
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		<title>By: Craig</title>
		<link>http://www.gamingdaily.co.uk/2009/mirrors-edge/comment-page-1/#comment-20474</link>
		<dc:creator>Craig</dc:creator>
		<pubDate>Fri, 04 Sep 2009 08:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingdaily.co.uk/?p=1837#comment-20474</guid>
		<description>I just want to put a note here saying that after writing this review I found out that the writer for Mirrors Edge was brought in after the game was made, forcing them to stitch together whatever narrative they could out of what was already there.

Reading my review back I was thinking I was being a bit harsh about the plot and story and everything - but I wasn&#039;t, it is awful. However, I want to go on record as saying that this isn&#039;t the writers fault - it&#039;s dices for neglecting that side of development until the very end.</description>
		<content:encoded><![CDATA[<p>I just want to put a note here saying that after writing this review I found out that the writer for Mirrors Edge was brought in after the game was made, forcing them to stitch together whatever narrative they could out of what was already there.</p>
<p>Reading my review back I was thinking I was being a bit harsh about the plot and story and everything &#8211; but I wasn&#8217;t, it is awful. However, I want to go on record as saying that this isn&#8217;t the writers fault &#8211; it&#8217;s dices for neglecting that side of development until the very end.</p>
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