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	<title>Comments on: 6 vs 2: Part II</title>
	<atom:link href="http://www.gamingdaily.co.uk/2008/6-vs-2-part-ii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gamingdaily.co.uk/2008/6-vs-2-part-ii/</link>
	<description>a pc gaming blog</description>
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		<title>By: Waste_Manager</title>
		<link>http://www.gamingdaily.co.uk/2008/6-vs-2-part-ii/comment-page-1/#comment-2405</link>
		<dc:creator>Waste_Manager</dc:creator>
		<pubDate>Mon, 17 Nov 2008 18:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingdaily.co.uk/?p=440#comment-2405</guid>
		<description>They mostly changed it to make you get out of your base more and fight over mass generators.

It definitely makes it harder, but less enjoyable I think. Because you are fighting over mass extractors more, it takes longer to build up a force big and cool enough to take on a base.

I just preferred the resource balancing the way it was, but maybe I should give the expansion another shot.</description>
		<content:encoded><![CDATA[<p>They mostly changed it to make you get out of your base more and fight over mass generators.</p>
<p>It definitely makes it harder, but less enjoyable I think. Because you are fighting over mass extractors more, it takes longer to build up a force big and cool enough to take on a base.</p>
<p>I just preferred the resource balancing the way it was, but maybe I should give the expansion another shot.</p>
<p> <img style="padding: 0px; border: none; cursor: pointer;" id="up-2405" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('2405', 'add', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_');" title="Thumb up" />&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" id="down-2405" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('2405', 'subtract', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_')" title="Thumb down" /> <span id="karma-2405-total" >0</span></p>]]></content:encoded>
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		<title>By: Arazmus</title>
		<link>http://www.gamingdaily.co.uk/2008/6-vs-2-part-ii/comment-page-1/#comment-2404</link>
		<dc:creator>Arazmus</dc:creator>
		<pubDate>Mon, 17 Nov 2008 17:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingdaily.co.uk/?p=440#comment-2404</guid>
		<description>Yeah the AI on FA is a LOT harder!! but WM dont like FA cos it changes to many things.. Personally I think they chaged it to make it harder... 

The first mission is solid...</description>
		<content:encoded><![CDATA[<p>Yeah the AI on FA is a LOT harder!! but WM dont like FA cos it changes to many things.. Personally I think they chaged it to make it harder&#8230; </p>
<p>The first mission is solid&#8230;</p>
<p> <img style="padding: 0px; border: none; cursor: pointer;" id="up-2404" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('2404', 'add', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_');" title="Thumb up" />&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" id="down-2404" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('2404', 'subtract', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_')" title="Thumb down" /> <span id="karma-2404-total" >0</span></p>]]></content:encoded>
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		<title>By: renegadesoul</title>
		<link>http://www.gamingdaily.co.uk/2008/6-vs-2-part-ii/comment-page-1/#comment-2397</link>
		<dc:creator>renegadesoul</dc:creator>
		<pubDate>Mon, 17 Nov 2008 14:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingdaily.co.uk/?p=440#comment-2397</guid>
		<description>play the second game.... the bots on that make supreme ai look like easy bots -.- ... lol

that was a pritty awsome game although atm untill i van get my fucking pc running &quot;properly&quot; i cant play anything that uses about half of the machines frikking power -.- GRRR</description>
		<content:encoded><![CDATA[<p>play the second game&#8230;. the bots on that make supreme ai look like easy bots -.- &#8230; lol</p>
<p>that was a pritty awsome game although atm untill i van get my fucking pc running &#8220;properly&#8221; i cant play anything that uses about half of the machines frikking power -.- GRRR</p>
<p> <img style="padding: 0px; border: none; cursor: pointer;" id="up-2397" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_up.png" alt="Thumb up" onclick="javascript:ckratingKarma('2397', 'add', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_');" title="Thumb up" />&nbsp;<img style="padding: 0px; border: none; cursor: pointer;" id="down-2397" src="http://www.gamingdaily.co.uk/wp-content/plugins/comment-rating/images/2_14_down.png" alt="Thumb down" onclick="javascript:ckratingKarma('2397', 'subtract', 'www.gamingdaily.co.uk/wp-content/plugins/comment-rating/', '2_14_')" title="Thumb down" /> <span id="karma-2397-total" >0</span></p>]]></content:encoded>
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		<title>By: Arazmus</title>
		<link>http://www.gamingdaily.co.uk/2008/6-vs-2-part-ii/comment-page-1/#comment-2382</link>
		<dc:creator>Arazmus</dc:creator>
		<pubDate>Mon, 17 Nov 2008 09:37:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamingdaily.co.uk/?p=440#comment-2382</guid>
		<description>Ah a few things he forgot to mention:
1 - he makes it sound easy - its bloody hard
2 - we had a load more experimentals come for use, i remember at least 4 Collosus, around 5 Monkey lords, couple of rippers and at least 3 Czar&#039;s... 
3 - we were pretty much on the defensive, until I got my scathis build - which although very inacurate, serves very fucking well at thining operations - when a base is the size of london, who cares where it hits, just so long as it does.

we did get a couple of good breaks - one was us taking out the first commander with relitive ease - this gave us a bit of a breathing space. 

another was the fact that no AI sent more than a couple of ships round the out side of the island chain, most where but through the centre - quickest way first sorta thing, I rekon if they had gone both ways with enough of a force WM would have been screwed due to not much defense on the top left of his base, I did have it covered with a few artillery tho. Another point - if either 1 of use died - the other was not far behind, we relied quite heavily on each other - this was not about who got the most point, it was about survival...</description>
		<content:encoded><![CDATA[<p>Ah a few things he forgot to mention:<br />
1 &#8211; he makes it sound easy &#8211; its bloody hard<br />
2 &#8211; we had a load more experimentals come for use, i remember at least 4 Collosus, around 5 Monkey lords, couple of rippers and at least 3 Czar&#8217;s&#8230;<br />
3 &#8211; we were pretty much on the defensive, until I got my scathis build &#8211; which although very inacurate, serves very fucking well at thining operations &#8211; when a base is the size of london, who cares where it hits, just so long as it does.</p>
<p>we did get a couple of good breaks &#8211; one was us taking out the first commander with relitive ease &#8211; this gave us a bit of a breathing space. </p>
<p>another was the fact that no AI sent more than a couple of ships round the out side of the island chain, most where but through the centre &#8211; quickest way first sorta thing, I rekon if they had gone both ways with enough of a force WM would have been screwed due to not much defense on the top left of his base, I did have it covered with a few artillery tho. Another point &#8211; if either 1 of use died &#8211; the other was not far behind, we relied quite heavily on each other &#8211; this was not about who got the most point, it was about survival&#8230;</p>
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